Complete C# Unity Developer 2D – Learn to Code MakingGames
Game development & design.
Learn C# using Unity 2018. Your first seven 2D Unity games for web,
Mac & PC.
Description
September 2018 – We have completely
updated the first 6 projects to Unity 2018! The
following 4 projects are in the process of being replaced (TileVania is Unity
2017). All original content is available to course students in an additional
free course.
This course started as a runaway success
on Kickstarter and has gone on to become the most popular and most
watched Unity course on Udemy. The course has full English
closed-captions throughout.
Learn how to create video games using
Unity, the world-leading free-to-use game development tool. We
start super simple so you need no prior experience of Unity
or coding! With our online tutorials, you’ll be amazed what you can
achieve right from the first moment you start the course.
Benefit from our world-class
support from both other students, and the GameDevtv team who
are regularly engaged in the forums and Q&A section. Go on to build
several games including:
- Laser Defender: A Top-Down Space
Shooter with enemies to shoot and dodge;
- Glitch Garden: A Tower Defense game
with different tower types and enemy types, and a
basic resources system;
- TileVania: A fast-paced classic Side-Scrolling Platformer using
Unity’s Tilemap tool;
- Block Breaker: A basic “Breakout” style
game which introduces Unity’s built in physics engine.
You will have access to a course
forum where you can discuss topics on a course-wide basis, or down to the
individual video. Our thriving discussion forum will help you
learn and share ideas with other students. Check out our reviews
to see how people love this feature.
Unity 2018 Remaster: This well-loved and highly-tuned course is taught
initially in Unity 4 and then in following sections in Unity 5. This
content is still incredibly valuable and relevant. As part of our ongoing
commitment to our students, we are remastering the entire course in Unity 2018
to show you the newer tools that Unity has to offer.
The course is project-based,
so you will not just be learning dry programming concepts, but applying them
immediately to real indie games as you go. All the project files will be
included, as well as additional references and resources – you’ll never get
stuck. There are talking-head videos, powerful diagrams, quality screencasts
and more.
Oh, and it’s just bigger and
better than other Unity courses you will find online. See the
course length and the reviews.
For each demo game you build you
will follow this process…
- Be challenged to build the entire game yourself.
- Be shown step-by step how to build it.
- Be challenged to apply, and re-apply your knowledge
regularly.
You will get full lifetime
access for a single one-off fee. The creators are qualified and
experienced coders and avid gamers, so are able to explain complex concepts
clearly, as well as entertain along the way.
You will learn C#, and
in turn build a solid foundation for Object Oriented Programming.
By the end of the course you’ll be
very confident in the basics of coding and game development, and hungry to
learn more.
What this course DOESN’T cover…
Whereas this course is already huge,
we can’t possibly cover everything in that time. Here are some things we will
not be covering…
- Performance optimization.
- Editor plugins or modifications.
- Physics engine modification*
* Separate mini-course to cover
these this now available.
Anyone who wants to learn to create
games: Unity is a fantastic platform which enables you to make
production-quality games. Furthermore these games can be created for
Windows, MacOS, iOS, Android and Web from a single source!
If you’re a complete beginner, we’ll
teach you all the coding and game design principles you’ll need. If
you’re an artist, we’ll teach you to bring your assets to life. If you’re a
coder, we’ll teach you game design principles.
Note: access to this course comes with an optional, free
community site where you can share games and art assets, as well as connect
with other students.
Dive in now, you won’t be
disappointed!
Who is the target audience?
- Competent and confident with using a computer.
- Artists who want to learn to bring their assets into
games.
- Some programming experience helpful, but not required.
- Complete beginners who are willing to work hard.
- Developers who want to re-skill across to game development.
No comments:
Post a Comment